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London · Broadcast & Streaming

Broadcast GFX
Editor & Motion
Designer

I design broadcast graphics and build the template systems that sit behind them, from promo packaging and series campaigns to live events and streaming. My work spans Warner Bros. Discovery, The Walt Disney Company and the Financial Times.

Available now · London / Hybrid
Promo PackagingToolkit SystemsGFX & Motion DesignLocalisationPaid MediaXR / AR

Showreel 2025

Motion / Broadcast GFX

Featured Case Studies

Localisation & Toolkit Systems
Warner Bros. Discovery · Localisation Toolkit · 2024

Human vs Hamster - GFX Rebuild & Toolkit System

GFX recreation · Essential Properties · Automation-ready · No source files supplied

The show's entire graphics package - 2D, 3D and logo artwork - rebuilt from broadcast reference without access to the original project files, then structured as an automation-ready Essential Properties toolkit so that localising each episode became a versioning job rather than a rebuild.

Human vs Hamster logo EN original alongside rebuilt French version Essential Graphics panel showing the toolkit controls compare rebuild vs ENG

View full case study ↗

Warner Bros. Discovery · Localisation · 2025

What Am I Eating? with Zooey Deschanel

GFX localisation · Package audit & rebuild · Illustrated graphics · 3D packaging · Font matching

A graphics-dense series - illustrated set labels, animated 3D packaging, info cards, stat graphics and animated character sequences, all rebuilt from a partial and poorly structured supplied package. Typeface matching and text expansion presented challenges across every graphic type.

What Am I Eating title alongside French Les Secrets de Mon Assiette rebuild Produce section with multiple illustrated labels rebuilt Nostalgia info card showing text expansion from English to French

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Selected Work

About

Profile

Broadcast GFX editor and motion designer based in London, with 5+ years delivering promo packaging and campaigns for Warner Bros. Discovery, The Walt Disney Company and the Financial Times.

Day to day I work on HBO Max, Discovery, TLC, Cartoon Network promo packaging at WBD - designing GFX, building After Effects toolkits with Essential Properties, and versioning content across languages and formats. I care as much about the system behind a package as the frame the viewer sees.

MA in Virtual & Augmented Reality at Goldsmiths. Beyond broadcast, I develop AR experiences, live-event lenses and interactive installations, bringing that real-time thinking back into motion and promo work.

Always open to ambitious projects at the edge of technology and craft.

Core stack

  • After Effects · Premiere Pro · Avid Media Composer - video editing
  • Cinema 4D · Maya - 3D modelling & animation
  • Photoshop · Illustrator · Figma - graphic design, UI
  • Unity · Lens Studio - game engine & XR development
  • ExtendScript · JavaScript · C# - code & scripting, apps development

AI-assisted workflow

  • Generative Fill / Firefly - extending key art across aspect ratios
  • ElevenLabs - audio creation
  • Luma AI & Topaz Video AI - AI video generation & upscaling low-res source
  • Rodin AI - 3D modelling

Experience

Timeline
Warner Bros. DiscoveryPromo Packaging & GFX Editor2024 - Present
Financial Times LiveDesigner2022 - 2024
The Walt Disney CompanyCreative Designer (Freelance)2022 - 2023
Pattern AtelierGraphic Designer & Illustrator2021 - 2022

Let's work
together.

LocationLondon, UK · Open to projects