
Human vs Hamster
Full graphics package rebuilt from broadcast reference - 2D, 3D and logo artwork - structured as an automation-ready localisation toolkit.
London · Broadcast & Streaming
I design broadcast graphics and build the template systems that sit behind them, from promo packaging and series campaigns to live events and streaming. My work spans Warner Bros. Discovery, The Walt Disney Company and the Financial Times.
The show's entire graphics package - 2D, 3D and logo artwork - rebuilt from broadcast reference without access to the original project files, then structured as an automation-ready Essential Properties toolkit so that localising each episode became a versioning job rather than a rebuild.
A graphics-dense series - illustrated set labels, animated 3D packaging, info cards, stat graphics and animated character sequences, all rebuilt from a partial and poorly structured supplied package. Typeface matching and text expansion presented challenges across every graphic type.

Full graphics package rebuilt from broadcast reference - 2D, 3D and logo artwork - structured as an automation-ready localisation toolkit.

Full graphics package rebuilt from broadcast reference - 2D graphics, animation and localisation.

EMEA marketing campaign for Disney's theatrical release - animated end-cards, Fire TV banners and localised Disney+ assets across 15+ markets.

EMEA paid media holiday campaign across Amazon, Freevee, Fire TV and Google tablet platforms - motion graphics, Fire Tablet background and product carousels.

LED stage installations, event design, motion graphics, print ads for Financial Times Live and TNW Conference 2024.

AR and XR prototypes developed independently and during the MA in Virtual and Augmented Reality at Goldsmiths - Unity, Lens Studio, Maya and Gravity Sketch.
Broadcast GFX editor and motion designer based in London, with 5+ years delivering promo packaging and campaigns for Warner Bros. Discovery, The Walt Disney Company and the Financial Times.
Day to day I work on HBO Max, Discovery, TLC, Cartoon Network promo packaging at WBD - designing GFX, building After Effects toolkits with Essential Properties, and versioning content across languages and formats. I care as much about the system behind a package as the frame the viewer sees.
MA in Virtual & Augmented Reality at Goldsmiths. Beyond broadcast, I develop AR experiences, live-event lenses and interactive installations, bringing that real-time thinking back into motion and promo work.
Always open to ambitious projects at the edge of technology and craft.